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About one and a half year ago Philippe Vachey and Wayô Records did a succesful Kickstarter for a symphonic rendition of the LBA music.
The work has been completed and is now available to be enjoyed. Backers of the Kickstarter, check your email for instructions to download your copy. Physical and digital copies for everybody who missed the Kickstarter will be available soon.

With all the Kickstarter money they could afford a new Space Guitar. The new Funky Town is on a whole new level. The Opening for LBA has been made into perfection.
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ScummVM announced that support for LBA1 is now available in the development builds.
Quote:
Once upon a time in the past - around the year 1994 - a software company called Adeline Software International released a game titled “Little Big Adventure” or “Relentless: Twinsen's Adventure”. This game, a classic pseudo-3D action adventure game with an epic story set on a fantastic planet, has now entered the testing stage in ScummVM. Please, note that a few features of the original game are not implemented yet. However, we also added a few features which are new for the game.
Features not available yet and known issues:
- The holomap is not yet available
- Changing the rendering details is not supported yet
- The credits sequence has a few rendering bugs
New features:
- An option to disable wall collision damage
- Improved UI navigation
This was all made possible by the people behind the TwinEngine project and the LBA community.
Please test the game with the latest development build and report any issues you find on our bug tracker.
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A new developer has picked up the TwinEngine, a remake of the LBA1 engine, and has ported it over to ScummVM.
ScummVM is an video game engine platform which is able to run a lot of classic video games. Originally made for the LucasArts adventure games, it now supports over 280 games.
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This was posted on the offical Little Big Adventure facebook page:
Quote:
To celebrate Little Big Adventure 25th anniversary, we're glad to announce that a Symphonic Suite dedicated to the Original Soundtracks is on the way.
Thanks to the official composer Philippe Vachey and Wayô Records, the Kickstarter campaign will launch May 20th. Stay tuned ♪
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We have an official release date now!

Get ready!!
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Frederick Raynal - creator of Alone in the Dark, as well as certain other classic games, has won a decade long legal battle against Atari (formally Infogrames)
The court ruled that the game, as well as the early 3d technologies used to make it, could not be treated as a single enity, and therefor the rights should be divided between the various party's involved.
Raynal was declared the author of some of the key pieces of 3d software (3D Desk and Scene Edit), as well as retaining some rights over the gameplay.
They are currently evaluating how much financial compensation Raynal is owed.
It is unknown at this point if anything is going to the rest of the team who worked on AitD.
http://www.cubed3.com/news/26654/1/f...nst-atari.html
original source(french);
http://www.afjv.com/news/6747_f-rayn...n-the-dark.htm
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By MevX at 2016-06-06 17:00
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Come join our official Discord server for the LBA and MBN community, where we not only talk about the series of games themselves but also about other stuff in general.

Join the discussion by clicking this link here: https://discord.gg/jTvTUtG
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Tuesday, May 17th at 7pm (UTC+2), join the speedrunner FreemanQC with Frédérick Raynal and Didier Chanfray for an amazing Little Big Adventures live speedrun!
Discover live the reactions from LBA's creators as FreemanQC finish the game in no time.
Bug exploits and crazy skills will be used to finish the game as quick as possible!
The streaming live will be visible at http://twitch.tv/FreemanQC
Facebook event: https://www.facebook.com/events/1701366436803531/
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Tomorrow I will move the MBN to a new host, which means that it will be down for a while.
The move is going to start around 18:00 CET. After moving the latest files and restoring the database backup I will chance the DNS which can take up to an hour to propagate.
It should be a fairly simple task, so I do not think it will take a very long time.
Edit: Move complete. If you encounter any problems, please report them in this thread.
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Game quote
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Never seen them, I don't know anything about teleportation. — LBA1 (#353)
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