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Downloads
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Replace the font stored in LBA2 executable file with any other MS-DOS (.FNT) file.
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Edit the MS-DOS font LBA2 uses for small sized text (used on the keyboard config menu).
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Edit position, area code and magic level in LBA1 savegames.
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View the polygon surface of LBA2 outside scenes.
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Edit the scenes' stock of of isometric bricks in both LBA1 and LBA2.
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Edit the LBA1 & LBA2 character information file (info of which models to use for which characters).
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Edit the LBA1 and LBA2 scenes' dynamic objects.
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Edit the LBA text, in any language (character mapping feature). Instant in-game preview while typing.
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Create and modify HQR archives. It includes new features: extracting without decompression, replace any sort of entry, and more (read the readme).
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By xesf at 2005-12-19 14:41
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Edit LBA1 holomap arrow information (entry 9 in RESS.HQR).
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