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Forum software upgrade
By elmuerte at 2008-11-09 17:02
I've updated the forum software to vBulletin 3.7. Everything should work ok, of course there is always the chance that some things do not work as they should. So if you encounter any problems, or things that used to work but no longer work, then please notify me ASAP.
You can reply to this thread with issues, or contact me directly.

New forum features are left as an exercise for the reader.

Didier Chanfray - Little Worlds Studio Interview
By Axx at 2008-09-08 20:10

How, as a studio, has Little Worlds progressed from 2003?

The first activity of LWS was to make, as a contractor, some interactive programs for the DVD format. Then, in 2006, as a response to the increasing demand from the editors, we organized our production line for NDS development.


Can you tell us a little bit about the projects you've worked on?

Until today we have been developing mainly ordered products. The themes and licenses are various. The studio is capable of great adaptability. The targeted age ranges differ a lot from one title to another, what they have in common is the "accessibility" of the interactive experience. We can say they are "casual" products.


What titles are you working on at the moment?

For privacy reasons I can't say everything. Here is some information:
September/October releases:

"Léa passion Décoration" NDS - UBISOFT ("Léa loves decorating")
"Drôle d'exercices - Astérix & Obélix" NDS - ATARI ("Funny exercises - Asterix & Obelix")
"Equitation Galops 1->7" NDS - ATARI ("Horse-riding Galops 1 to 7", Galop is a french Horse-riding exam)


What franchise or IP (TV,film etc) would you like to make a dvd game based around if you had the rights?

Instead of a franchise or license, I would rather associate one (or more) famous artist(s) to a DVDi project (director, actor, musician...).


How will LWS progress and grow in the future?

LWS progresses cautiously, step by step. We will continue providing services for NDS games while starting our own projects.


If the opportunity presented itself, is LWS flexible enough to collaborate with other studios on projects?

We are completely open to this eventuality. I personaly get involved in some other development studios' projects from time to time.


Are there any plans for LBA3 in the foreseeable future?

So far, there is no precise plan for LBA3. Fred & Yaël are very busy, Seb and me too. But we don't give up on maybe one day starting to create the 3rd part of the game, one way or another.

See the comments for the rest of the post

Dino-fly papermodel - with unfolds and a guide
By elmuerte at 2008-01-04 18:22
Horadrim made an awesome paper model of Dino-fly
See this thread for more information.
You can download the unfolds and the guide here.

MBN year's review 2007
By Kobold at 2007-12-31 11:27
January 7th
  • As the year starts, a new era of LBA modification begins. LBArchitect and LBA Story Coder can now cooperate to allow an easy editing of scenes. There's only a few left that you'll need to create your own version of LBA 1!
March 21stApril 1stMay 31st
June 26thJuly 3rd
August 6thAugust 18thSeptember 29thOctober 8thOctober 20thDecember 10th
  • After Lightwing stepped down, Kitarii (previously Ricochet) and Jasiek become democratically elected the MBN's new super moderators.
December 20thDecember 25th
  • The Roofles Den is now available for discussion about homosexuality, religion and other injuries. (Found that offensive? Don't opt in!)
December 27thWhat the year did not bring
  • While the year was still quite active, many promised releases of LBA fan projects got delayed and delayed. The latest release of the platformer game Twinsen dates over a year back, the LBA Prequel's demo didn't come yet and the LBA: The Great Rebellion project has similar problems. When #lba titles "2008 will be the year of LBA", it's not because LBA 3 draws nearer (development starts 2009 in the best case). Watch out what the LBA community itself has to offer you next year!

LBA2 tops GameFAQs Top 10 Games By Continental European Developers
By elmuerte at 2007-12-27 13:09
LBA2 has been placed as the best game produced in continental Europe
Quote:
Originally Posted by GameFAQs
Borrowing things from virtually all genres, this huge 3D Action/Adventure game will send you on an incredibly fun journey spread over two planets. The music and atmosphere are among the best I've ever seen, and the story and characters are so much fun you just can't help but fall in love with this game. If you were to say this was the best game ever made, I certainly wouldn't argue with you.
Source: http://www.gamefaqs.com/features/top10/768.html (2006-06-12)
Thanks for the heads up CiB.

Twinsen preview movie
By elmuerte at 2007-12-20 19:22
TaKaM released a preview movie of his LBA themed platform game: Twinsen.

Over a year ago he released a playable demo of the game.
More information about this game can be found in this thread.

LBA1 - Red Card Bug Fix
By Quetch at 2007-12-09 11:37
I am pleased to announce that I have made a small bug fix for that annoying LBA1 problem. It's not like this couldn't be done very easy, but many new users who are playing LBA1 for the first time seem to experience this bug and well it is rather unpleasant since you have to restart the whole game.

download
More information

CD Gamer issue #25 scans
By elmuerte at 2007-12-05 19:48
Cocão send some scans of issue #25 of the Brazilian game magazine CD Gamer.
This is a re-release of the full game in 2000.

node/1238 node/1239 node/1240 node/1241 node/1242 node/1243 node/1244 node/1245 node/1246

Scheduled network downtime somewhere this week for some time
By elmuerte at 2007-11-20 20:57
The machine ("sinas") that is currently hosting the MBN is quite old and had two mysterious system crashes in the past few months. So it was due to be replaced some time. Today the new machine ("mezzomix") arrived and somewhere this week (probably this Wednesday) sinas will be taken offline in order to be moved to mezzomix. The MBN will get it's own VM on mezzomix. After the moving of sinas to mezzomix is done it will be placed back into the co-location facility. During this time the MBN will be offline.
Well, the process will go something like that anyway.
I don't know how long everything will take, but I of course hope it all will be done ASAP.

During the MBN downtime you can still come by in the semi official MBN IRC channel: #lba on EFNet (info).

Update (2007-11-24): everything went smo... well... it is up again.


The MBN is up, just like Baldino's balloon

Little Big Adventure 2 Speedrun Walkthrough
By Kobold at 2007-10-17 18:54
A new story entry has been added:

Little Big Adventure 2 Speedrun Walkthrough

Quote:
The following is a walkthrough for LBA2 that provides that fastest path through the game. It will guide you past all interesting sightings or even all story elements. Use it as your guide in speedrun competitions.

 
Game quote

It's so much calmer since you've come, do you really have to leave?
— LBA1 (#308)


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