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Development
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Edit the LBA1 & LBA2 character information file (info of which models to use for which characters).
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Edit the LBA1 and LBA2 scenes' dynamic objects.
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Edit the LBA text, in any language (character mapping feature). Instant in-game preview while typing.
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Create and modify HQR archives. It includes new features: extracting without decompression, replace any sort of entry, and more (read the readme).
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By xesf at 2005-12-19 14:41
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Edit LBA1 holomap arrow information (entry 9 in RESS.HQR).
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By xesf at 2005-12-19 14:40
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View all LBA1 3D models. Drag an LBA1 model file to the program to use, or define as lm1 tool in LBA Package Editor.
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By xesf at 2005-12-19 14:39
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View all LBA special images, including LBA1 movies.
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By xesf at 2005-12-19 14:36
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Edit the LBA1 scenes' dynamic objects (doors, character, etc.).
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By Zink at 2005-12-19 14:31
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Edit LBA2 shapes (stars flying out of characters when they get hurt, etc.).
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By Zink at 2005-12-19 14:30
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Edit the LBA text files, in any language (character mapping feature). Fancy interface.
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