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Development
By yaz0r at 2005-12-24 10:40
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View all LBA2 outside maps, from any angle and position you'd like. Still quite buggy.
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By yaz0r at 2005-12-24 10:39
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View all LBA1 & LBA2 models and their animations, from any angle you'd like.
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Edit the LBA text, in any language (character mapping feature). Simple interface.
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Edit the LBA font. Includes import from standard font files support. (also developed by OBrasilo)
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Convert LBA fonts into .FON font format.
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Replace the font stored in LBA2 executable file with any other MS-DOS (.FNT) file.
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Edit the MS-DOS font LBA2 uses for small sized text (used on the keyboard config menu).
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Edit position, area code and magic level in LBA1 savegames.
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View the polygon surface of LBA2 outside scenes.
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Edit the scenes' stock of of isometric bricks in both LBA1 and LBA2.
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